KEY TASKS: Find ERROR! When editing code and you hear an alert, you can use the following hotkey to jump to text of error. find_error = CTRL + KEY_SEMICOLON Creating a Scene ctrl+f8 (If not in scene tab yet) Ctrl+N (Go to new scene tab) Ctrl+A (opens node menu) Can now pick the "root" node of the scene, starting in a text box to do searchs, press enter to create it once proper one is picked. Press enter right after creating, to rename it. Create/attach script: Ctrl+f8 to go to scene tab Down until node you want to attach script to is highlighted Ctrl + = (equal sign) Default Godot Hotkeys Open help files: F1 Open 2D editor: Ctrl+f1 Open GMAP: Ctrl+f2 (replaces 3D editor) Open script editor: ctrl+f3 Go to search bar of file systems: Ctrl alt + p If multiple scenes are open, move to next one: Ctrl + tab If multiple scenes are open, move to previous one: Ctrl + shift + tab Open full scenes list to be picked and opened: Ctrl + O Quick select scene: Ctrl+shift+o Quick open script: ctrl+alt+o Search all files: ctrl+p Go to search bar of active module if there is one: Ctrl+f Open quick open menu: Shift + alt + o Open quick pick scene list: Ctrl + shift + o Open quick pick script list: Ctrl + alt + o Open function search for script: ctrl + alt + f Run current Scene: F6 Run project: F5 stop running project: f8 Press GMAP_CTRL + other key to use hotkey gmap_ctrl = KEY_CTRL inspector_tab = KEY_F6 inspector_category = KEY_U name and path of selected node = Key_T file_tab = KEY_F7 scene_tab = KEY_F8 node_tab = KEY_F9 open_scene_tabs = KEY_F10 focus_method_list = KEY_E find_script = CTRL+ = equal sign while top of tree is high lighted